Creating a horizontal scrollable menu
Cocos2d provides the rather mundane CCMenuItemToggle
class to iterate through multiple CCMenuItem
choices. In this example, we'll spice this up with the LoopingMenu
class
that mimics the iPod Touch album art shuffling visual technique.
Getting ready
Please refer to the project RecipeCollection02 for full working code of this recipe.
How to do it...
Execute the following code:
#import "LoopingMenu.h" @implementation Ch5_HorizScrollMenu -(CCLayer*) runRecipe { [super runRecipe]; message.position = ccp(70,270); /* Create 5 default sprites and 'selected' sprites */ CCSprite *book1 = [CCSprite spriteWithFile:@"book1.jpg"]; ...
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