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Cocoa Programming for Mac OS X, Third Edition by Aaron Hillegass

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Chapter 16. Localization

If the application you create is useful, you will want to share it with all the people of the world. Unfortunately, we don’t all speak the same language. Suppose that you wish to make your RaiseMan application available to French speakers. We would say, “You are going to localize RaiseMan for French speakers.”

If you are creating an application for the world, you should plan on localizing it for at least the following languages: English, French, Spanish, German, Dutch, Italian, and Japanese. Clearly, you do not want to have to rewrite the entire app for each language. In fact, our goal is to ensure that you don’t have to rewrite any Objective-C code for each language. That way, all the nations of the world can use a single ...

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