Book description
Build solid applications for Mac OS X, iPhone, and iPod Touch, regardless of whether you have basic programming skills or years of programming experience. With this book, you'll learn how to use Apple's Cocoa framework and the Objective-C language through step-by-step tutorials, hands-on exercises, clear examples, and sound advice from a Cocoa expert.
Cocoa and Objective-C: Up and Running offers just enough theory to ground you, then shows you how to use Apple's rapid development tools -- Xcode and Interface Builder -- to develop Cocoa applications, manage user interaction, create great UIs, and more. You'll quickly gain the experience you need to develop sophisticated Apple software, whether you're somewhat new to programming or just new to this platform.
- Get a quick hands-on tour of basic programming skills with the C language
- Learn how to use Interface Builder to quickly design and prototype your application's user interface
- Start using Objective-C by creating objects and learning memory management
- Learn about the Model-View-Controller (MVC) method of sharing data between objects
- Understand the Foundation value classes, Cocoa's robust API for storing common data types
- Become familiar with Apple's graphics frameworks, and learn how to make custom views with AppKit
Publisher resources
Table of contents
- A Note Regarding Supplemental Files
- Preface
- 1. Setup and First Run
- 2. Thinking in Code: Basic C
- 3. Memory and Pointers: Advanced C
- 4. Thinking in Objects
- 5. Basic Objective-C
- 6. More Objective-C
- 7. Foundation Value Classes
- 8. Basic Controls
-
9. Designing Applications Using MVC
- About This Project
- Create the Project Files
- Create the User Interface
- Run the Application
- Preparing for Release
- 10. Custom Views and Drawing
- 11. The Final Word
- Index
- About the Author
- Colophon
- Copyright
Product information
- Title: Cocoa and Objective-C: Up and Running
- Author(s):
- Release date: April 2010
- Publisher(s): O'Reilly Media, Inc.
- ISBN: 9780596804794
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