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Clojure Programming

Cover of Clojure Programming by Chas Emerick... Published by O'Reilly Media, Inc.
  1. Clojure Programming
  2. SPECIAL OFFER: Upgrade this ebook with O’Reilly
  3. Preface
    1. Who Is This Book For?
      1. Engaged Java Developers
      2. Ruby, Python, and Other Developers
    2. How to Read This Book
      1. Start with Practical Applications of Clojure
      2. Start from the Ground Up with Clojure’s Foundational Concepts
    3. Who’s “We”?
      1. Chas Emerick
      2. Brian Carper
      3. Christophe Grand
    4. Acknowledgments
      1. And Last, but Certainly Far from Least
    5. Conventions Used in This Book
    6. Using Code Examples
    7. Safari® Books Online
    8. How to Contact Us
  4. 1. Down the Rabbit Hole
    1. Why Clojure?
    2. Obtaining Clojure
    3. The Clojure REPL
    4. No, Parentheses Actually Won’t Make You Go Blind
    5. Expressions, Operators, Syntax, and Precedence
    6. Homoiconicity
    7. The Reader
      1. Scalar Literals
      2. Comments
      3. Whitespace and Commas
      4. Collection Literals
      5. Miscellaneous Reader Sugar
    8. Namespaces
    9. Symbol Evaluation
    10. Special Forms
      1. Suppressing Evaluation: quote
      2. Code Blocks: do
      3. Defining Vars: def
      4. Local Bindings: let
      5. Destructuring (let, Part 2)
      6. Creating Functions: fn
      7. Conditionals: if
      8. Looping: loop and recur
      9. Referring to Vars: var
      10. Java Interop: . and new
      11. Exception Handling: try and throw
      12. Specialized Mutation: set!
      13. Primitive Locking: monitor-enter and monitor-exit
    11. Putting It All Together
      1. eval
    12. This Is Just the Beginning
  5. I. Functional Programming and Concurrency
    1. 2. Functional Programming
      1. What Does Functional Programming Mean?
      2. On the Importance of Values
      3. First-Class and Higher-Order Functions
      4. Composition of Function(ality)
      5. Pure Functions
      6. Functional Programming in the Real World
    2. 3. Collections and Data Structures
      1. Abstractions over Implementations
      2. Concise Collection Access
      3. Data Structure Types
      4. Immutability and Persistence
      5. Metadata
      6. Putting Clojure’s Collections to Work
      7. In Summary
    3. 4. Concurrency and Parallelism
      1. Shifting Computation Through Time and Space
      2. Parallelism on the Cheap
      3. State and Identity
      4. Clojure Reference Types
      5. Classifying Concurrent Operations
      6. Atoms
      7. Notifications and Constraints
      8. Refs
      9. Vars
      10. Agents
      11. Using Java’s Concurrency Primitives
      12. Final Thoughts
  6. II. Building Abstractions
    1. 5. Macros
      1. What Is a Macro?
      2. Writing Your First Macro
      3. Debugging Macros
      4. Syntax
      5. When to Use Macros
      6. Hygiene
      7. Common Macro Idioms and Patterns
      8. The Implicit Arguments: &env and &form
      9. In Detail: -> and ->>
      10. Final Thoughts
    2. 6. Datatypes and Protocols
      1. Protocols
      2. Extending to Existing Types
      3. Defining Your Own Types
      4. Implementing Protocols
      5. Protocol Introspection
      6. Protocol Dispatch Edge Cases
      7. Participating in Clojure’s Collection Abstractions
      8. Final Thoughts
    3. 7. Multimethods
      1. Multimethods Basics
      2. Toward Hierarchies
      3. Hierarchies
      4. Making It Really Multiple!
      5. A Few More Things
      6. Final Thoughts
  7. III. Tools, Platform, and Projects
    1. 8. Organizing and Building Clojure Projects
      1. Project Geography
      2. Build
      3. Final Thoughts
    2. 9. Java and JVM Interoperability
      1. The JVM Is Clojure’s Foundation
      2. Using Java Classes, Methods, and Fields
      3. Handy Interop Utilities
      4. Exceptions and Error Handling
      5. Type Hinting for Performance
      6. Arrays
      7. Defining Classes and Implementing Interfaces
      8. Using Clojure from Java
      9. Collaborating Partners
    3. 10. REPL-Oriented Programming
      1. Interactive Development
      2. Tooling
      3. Debugging, Monitoring, and Patching Production in the REPL
      4. Limitations to Redefining Constructs
      5. In Summary
  8. IV. Practicums
    1. 11. Numerics and Mathematics
      1. Clojure Numerics
      2. Clojure Mathematics
      3. Equality and Equivalence
      4. Optimizing Numeric Performance
      5. Visualizing the Mandelbrot Set in Clojure
    2. 12. Design Patterns
      1. Dependency Injection
      2. Strategy Pattern
      3. Chain of Responsibility
      4. Aspect-Oriented Programming
      5. Final Thoughts
    3. 13. Testing
      1. Immutable Values and Pure Functions
      2. clojure.test
      3. Growing an HTML DSL
      4. Relying upon Assertions
    4. 14. Using Relational Databases
      1. clojure.java.jdbc
      2. Korma
      3. Hibernate
      4. Final Thoughts
    5. 15. Using Nonrelational Databases
      1. Getting Set Up with CouchDB and Clutch
      2. Basic CRUD Operations
      3. Views
      4. _changes: Abusing CouchDB as a Message Queue
      5. À la Carte Message Queues
      6. Final Thoughts
    6. 16. Clojure and the Web
      1. The “Clojure Stack”
      2. The Foundation: Ring
      3. Routing Requests with Compojure
      4. Templating
      5. Final Thoughts
    7. 17. Deploying Clojure Web Applications
      1. Java and Clojure Web Architecture
      2. Running Web Apps Locally
      3. Web Application Deployment
      4. Going Beyond Simple Web Application Deployment
  9. V. Miscellanea
    1. 18. Choosing Clojure Type Definition Forms Wisely
    2. 19. Introducing Clojure into Your Workplace
      1. Just the Facts…
      2. Emphasize Productivity
      3. Emphasize Community
      4. Be Prudent
    3. 20. What’s Next?
      1. (dissoc Clojure 'JVM)
      2. 4Clojure
      3. Overtone
      4. core.logic
      5. Pallet
      6. Avout
      7. Clojure on Heroku
  10. Index
  11. About the Authors
  12. Colophon
  13. SPECIAL OFFER: Upgrade this ebook with O’Reilly
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Pure Functions

While the use of immutable values eliminates many classes of errors when working with data in our programs, there are many other sorts of errors that are rooted in how we write the functions that work with those values. Most of these errors are due to side effects, changes that functions make to their environment in addition to their response of a return value.

Thinking back to our diagram in Figure 2-1, side effects are any interaction that a function has with the outside world in either direction. Any function that works with random numbers[67] is a perfect example of a side-effecting function, as it:

  1. Depends upon the state of the random number generator being used[68]

  2. Necessarily modifies the state of that random number generator, so the next caller of the function will end up working with a different series of random numbers than it otherwise would have

Note

By definition, performing I/O of any kind or the modification of any shared mutable object are side effects.

Random numbers seem a bit prosaic, so perhaps these not-really-hypothetical functions are a bit more illustrative:[69]

(defn perform-bank-transfer!
  [from-account to-account amount]
  ...)

(defn authorize-medical-treatment!
  [patient-id treatment-id]
  ...)

(defn launch-missiles!
  [munition-type target-coordinates]
  ...)

Maybe more concretely, consider a naive implementation of a function that accepts Twitter usernames and returns the number of followers of the named user:

(require 'clojure.xml) (defn twitter-followers ...

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