We learned earlier in the book that you can take MoGraph and clone an object so you suddenly have dozens, hundreds, or really as many instances of an object that your computer can possibly handle. We can combine this ability with dynamics, so we can have all of our clones colliding and bouncing around together as dynamic objects. Here's an example of how you can utilize dynamics to create a cereal box that pours you a bowlful of cereal.
Open and use the
Cereal_Bowl.c4d file from the C4D Content Pack with this recipe.