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Cinema 4D R14 Cookbook - Second Edition by Michael Szabo, Simon Russell

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Applying random textures to clones

Eventually, there will be a time when you'll need to map a bunch of different colors or textures across a sea of clones. It will happen, I guarantee it, because it's a common concept and therefore you need to have this technique in your Cinema 4D arsenal. There are several different ways to apply random colors or textures to clones, and in this recipe, we will learn a few methods for pulling off this effect. We will learn two methods for applying random colors, and a simple solution for applying random image textures to clones.

Getting ready

Use the World_Map.c4d file in the C4D Content Pack with this recipe.

How to do it...

  1. Our project is set up with a spline shaped like a map of the world. We are going to use this ...

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