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Cinema 4D R14 Cookbook - Second Edition by Michael Szabo, Simon Russell

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Applying deformation with effectors

The effectors can not only be applied to cloners, but can be used to modify single objects as well. This lets you use the abilities of any effector as a tool to modify things like primitives, splines, basically anything with geometry. This recipe will show you how to use effectors as point-level deformers, where their unique characteristics can modify the points of individual objects instead of just affecting cloners.

Getting ready

Open the Line_Graph.c4d file in the C4D Content Pack and use it with this recipe.

How to do it...

  1. The project opens with an empty axis that we will fill with 3D line graph data. Switch the Camera mode to the Front view so that we can see our axis head on. Now, grab the Linear spline tool ...

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