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Cinema 4D R14 Cookbook - Second Edition by Michael Szabo, Simon Russell

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Exploring the Physical Renderer engine

One of the newer features of Cinema 4D is a new rendering engine called the Physical Renderer, which simulates camera effects such as depth of field and motion blur to create more realistic-looking images. We explored the settings briefly in Chapter 4, Cameras are Rolling, when examining the Physical tab available in cameras. Now, we'll tackle how to use more of the features available in the Render Settings window to get some realistic-looking camera effects.

Getting ready

Locate and open the Bokeh.c4d file in the C4D Content Pack to use with this recipe.

How to do it...

  1. Right now, this project is just a bunch of floating colorful spheres dancing around. Hit Ctrl or command + R to do a render preview, and you'll ...

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