Our last recipe showed that you don't even need light objects to light your scene in Cinema 4D. You can emit light from any object if you apply a material with a value in the Luminance channel. This recipe shows how you can model and simulate actual light sources instead of simply relying on Cinema 4D's basic light objects to illuminate your scenes.
Open and work with the
Candle_Flame.c4d project file for this recipe. We are going to be lighting candles.