Part III. Evolutionary Strategies

Most Attempts At Interactive storytelling are evolutionary in style; they are attempts to extend existing technologies to cover interactive storytelling. Such strategies work about as well as airplanes that used bird technology to make flapping-wing contraptions.

Chapter 8: The first thing interactive storytelling beginners try is a branching tree. It never works. Here’s why it never works.

Chapter 9: A time-honored and highly developed genre, interactive fiction faces fundamental obstacles that prevent it from having much chance at generating true interactive storytelling.

Chapter 10: Role-playing games are a popular and rich genre, but they’re stuck in a rut that they just can’t seem to climb out of.

Chapter ...

Get Chris Crawford on Interactive Storytelling, Second Edition now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.