Drawing is a method for finding and developing your design. I begin drawing straightaway, working through my ideas on paper. I call this process “doodling”. These are not finished renderings but quick little sketches that help me experiment with different silhouettes and proportions. This “doodling” is a key step in my process. The following example follows the development of my design through “doodling” for Glendower from the 1996 Utah Shakespeare Festival production of Henry IV, Part One.
I began by sketching out some ideas for Glendower. I experimented with the collar style, the shape of the shoulders, and the overall proportions of his costume.