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Character Animation with Direct3D® by Carl Granberg

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Alan Wake Case Study

Figure 16.7. Copyright © 2009 Remedy Entertainment.

Before ending this book I thought it would be a good idea to let you meet a real game character. So far in this book my goal has only been to introduce you to some certain aspects of character animation using the Soldier character. This means that the quality of what you’ve come across in this book so far still leaves a lot to be desired if it were ever to be used in a real game. Fortunately, the good people of Remedy Entertainment (makers of Max Payne) have been gracious enough to let me give you a sneak peak at the main game character of their upcoming game: Alan Wake ...

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