Introduction to Animation Working Practice
Chapter Summary
• What You Need for Your Studio
• Flipping, Flicking and Rolling
• How to Use a Line Tester to Help Your Animation
• How to Relate Your 2D Animation to Your 3D Animation
• The 13 Things You Need to Know About Maya
• The 13 Things You Need to Know About 3D Studio Max
• Overview of the ‘Ball Drop’ Exercise in 3D
• How to Animate a Basic Bouncy Ball in Maya
• How to Animate a Basic Bouncy Ball in 3D Studio Max
• Drawing
In this chapter I’ll take you ...
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