Copyright by Brenda Brathwaite, Ian Schreiber

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Chapter 17. Games as Art

When one of the authors of this book decided to create a text adventure game in 2007, it clearly wasn’t for commercial reasons. In fact, it wasn’t for professional reasons or with any particular person or client in mind. Rather, she created the game because she believed that there was a certain beauty in video games of long ago, when the player could talk directly with the designer, and the designer could talk back.

That game is what one might refer to as an “art game,” a game created to make an artistic statement or with artistic intent. To some degree, all games can be considered art games since games themselves are a form of interactive art. In contrast to traditional games, though, games classified as art games tend ...

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