Copyright by Brenda Brathwaite, Ian Schreiber

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Chapter 14. Adding and Subtracting Mechanics

It usually starts like this: “Wouldn’t it be great if...?” Next thing you know, someone wants you to add something to or take something out of a game.

We add or remove mechanics in games in order to make them more compelling all the time. Free parking in Monopoly is just one example. The original rules state that nothing at all happens when you land on it, but most people play with a house rule that gives some kind of bonus. Sometimes, we add or remove mechanics from games in order to make them easier to play, too. One of the authors of this book routinely modifies the rules of traditional pencil-and-paper role-playing games like Dungeons & Dragons in order to make them more palatable to players new ...

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