A basic geometric visualization
For our first visualization, we'll create a basic equalizer wave graphic. It'll be a rectangular block consisting of a series of cubes that are scaled according to the audio waveform data. We'll use the built-in Cube
component already in the RenderBox
library and its basic vertex color lighting material.
In the visualizations/
folder, create a new Java class named GeometricVisualization
and begin as follows:
public class GeometricVisualization extends Visualization { static final String TAG = "GeometricVisualization"; public GeometricVisualization(VisualizerBox visualizerBox) { super(visualizerBox); } }
At the top of the class, declare a Transform
array of cube transforms and the corresponding array for RenderObjects ...
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