Name
CRC.rotate() — adds a rotation to current transform
Synopsis
void rotate(float angle
)
Arguments
angle
The rotation, in radians. Positive values result in clockwise rotation, and negative values result in counterclockwise rotation.
Description
This method alters the current transformation matrix so that any
subsequent drawing appears rotated within the canvas by the specified
angle. It does not rotate the <canvas>
element
itself. Note that the angle is specified in radians. To convert degrees
to radians, multiply by Math.PI
and divide by
180.
See Also
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