Chapter 3. A GUIDED TOUR THROUGH C#: PART I

You will learn about the following in this chapter:

  • The advantages of applying two important OOP concepts— abstraction and encapsulation

  • Why the C# keywords public and private play an important role in implementing encapsulation

  • The basic C# elements needed to write simple C# applications

  • How to write a user interactive application using simple keyboard input and screen output

  • Single line comments and why comments are important in your source code

  • The special meaning of keywords

  • How to define the beginning and the end of a class and method body by using C#'s block construct

  • How to use C#'s if statement to make your program respond in different ways to different user input

  • The string class and its ability to ...

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