Delegates

A delegate is a type defining a method signature, so that delegate instances can hold and invoke a method or list of methods that match its signature. A delegate declaration consists of a name and a method signature. For example:

using System;
delegate bool Filter (string s);
  
class Test {
   static void Main( ) {
      Filter f = new Filter(FirstHalfOfAlphabet);
      Display(new String [ ] {"Ant","Lion","Yak"}, f);
   }
   static bool FirstHalfOfAlphabet(string s) {
      return "N".CompareTo(s) > 0;
   }
   static void Display(string[ ] names, Filter f) {
      int count = 0;
      foreach(string s in names)
         if(f(s)) // invoke delegate
            Console.WriteLine("Item {0} is {1}", count++,
                              s);
   }
}

Note that the signature of a delegate method includes its return type. It also allows the use of a params modifier in its parameter list, which expands the list of elements that characterize an ordinary method signature. The actual name of the target method is irrelevant to the delegate.

Multicast Delegates

Delegates can hold and invoke multiple methods. In this example, we declare a very simple delegate called MethodInvoker, which we use to hold and then invoke the Foo and Goo methods sequentially. The += method creates a new delegate by adding the right delegate operand to the left delegate operand:

using System; delegate void MethodInvoker( ); class Test { static void Main( ) { new Test( ); // prints "Foo","Goo" } Test ( ) { MethodInvoker m = null; m += new MethodInvoker(Foo); m += new MethodInvoker(Goo); m( ); } void Foo( ...

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