Name

SerializationInfo

Synopsis

SerializationInfo objects are used by classes that customize serialization behavior. The data required for each member is the name of the member, its type, and its value. Within a class’s ISerializable.GetObjectData( ) block, the AddValue( ) method is used to add member data. Deserialization is defined within a deserialization constructor (see ISerializable). It is specified by retrieving member data with GetValue( ), or one of the many other Get* methods, and assigning the data to the appropriate members.

public sealed class SerializationInfo {
// Public Constructors
   public SerializationInfo(Type type, IFormatterConverter converter);
// Public Instance Properties
   public string AssemblyName{set; get; }
   public string FullTypeName{set; get; }
   public int MemberCount{get; }
// Public Instance Methods
   public void AddValue(string name, bool value);
   public void AddValue(string name, byte value);
   public void AddValue(string name, char value);
   public void AddValue(string name, DateTime value);
   public void AddValue(string name, decimal value);
   public void AddValue(string name, double value);
   public void AddValue(string name, short value);
   public void AddValue(string name, int value);
   public void AddValue(string name, long value);
   public void AddValue(string name, object value);
   public void AddValue(string name, object value, Type type);
   public void AddValue(string name, sbyte value);
   public void AddValue(string name, float value);
   public void AddValue(string ...

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