Name

StreamReader

Synopsis

This class is an extension of a TextReader and provides implementations for all its methods. CurrentEncoding returns the current encoding the StreamReader is using. If you would like to discard the buffered data (so it isn’t written to a disk or other resource), call DiscardBufferedData( ).

This class is a quick way to open a file for reading. Simply call the constructor with a string containing the filename, and you can immediately begin reading from the file with methods such as Read( ), ReadLine( ), or ReadToEnd( ).

public class StreamReader : TextReader {
// Public Constructors
   public StreamReader(Stream stream);
   public StreamReader(Stream stream, bool detectEncodingFromByteOrderMarks);
   public StreamReader(Stream stream, System.Text.Encoding encoding);
   public StreamReader(Stream stream, System.Text.Encoding encoding, 
      bool detectEncodingFromByteOrderMarks);
 public StreamReader(Stream stream, System.Text.Encoding encoding,
       bool detectEncodingFromByteOrderMarks, int bufferSize);
   public StreamReader(string path);
   public StreamReader(string path, bool detectEncodingFromByteOrderMarks);
   public StreamReader(string path, System.Text.Encoding encoding);
   public StreamReader(string path, System.Text.Encoding encoding, 
        bool detectEncodingFromByteOrderMarks);
   public StreamReader(string path, System.Text.Encoding encoding,
       bool detectEncodingFromByteOrderMarks, int bufferSize);
// Public Static Fields
   public static readonly StreamReader Null;          
// =System.IO.StreamReader+NullStreamReader ...

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