Name
UInt32
Synopsis
This structure is the value
type for 32-bit unsigned integers
(which range from 0 to 4,294,967,295). It is not CLS-compliant
(although Int32
is). This structure is also
available in C# through the uint
alias.
public struct UInt32 : IComparable, IFormattable, IConvertible { // Public Static Fields public const uint MaxValue; // =4294967295 public const uint MinValue; // =0 // Public Static Methods public static uint Parse(strings
); public static uint Parse(strings
, IFormatProviderprovider
); public static uint Parse(strings
, System.Globalization.NumberStylesstyle
); public static uint Parse(strings
, System.Globalization.NumberStylesstyle
, IFormatProviderprovider
); // Public Instance Methods public int CompareTo(objectvalue
); // implements IComparable public override bool Equals(objectobj
); // overrides ValueType public override int GetHashCode( ); // overrides ValueType public TypeCode GetTypeCode( ); // implements IConvertible public override string ToString( ); // overrides ValueType public string ToString(IFormatProviderprovider
); // implements IConvertible public string ToString(stringformat
); public string ToString(stringformat
, IFormatProviderprovider
) // implements IFormattable }
Hierarchy
Object
→
ValueType
→
UInt32(IComparable, IFormattable
, IConvertible)
Returned By
BitConverter.ToUInt32( )
,
Convert.ToUInt32( )
, Decimal.ToUInt32( )
, IConvertible.ToUInt32( )
,
System.IO.BinaryReader.ReadUInt32( )
,
System.Reflection.AssemblyAlgorithmIdAttribute.AlgorithmId ...
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