Part III: Tips and Pitfalls
This third part gives programming tips and shows sneaky problems and traps you can encounter when using C/C++. Further-more, it shows how you can set up and maintain you code in a way that keeps it as portable as possible.
Part III consists of the following chapters:
Get C++ Footprint and Performance Optimization now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.