Chapter 13. Optimizing Your Code Further

IN THIS CHAPTER

This chapter gives examples of further areas in which performance and footprint optimizations can be made. This is done not so much by examining source code, as was done in previous chapters, but by taking a step back and looking at the problem domain (the arithmetic background) and the environment in which the source code is to operate (OS and tasks).

Get C++ Footprint and Performance Optimization now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.