How it works...

The steps we took previously when installing Xamarin will allow us to do target Mac, iOS, and Android (if we selected Xamarin.Android) platforms when developing cross-platform. Previously (before Visual Studio 2015), developers had to learn a new IDE in order to skill themselves up to create applications for other platforms. Personally, I find Xcode (the Apple developer IDE for creating native iOS and Mac applications) a bit of a learning curve. It's not because it is too complicated, but rather because it obviously works differently than what I am used to in Visual Studio. If you are serious about learning another programming language and want to go the Xcode route, take a look at Swift. It is a superb language and one that ...

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