Summary

This chapter showed us a lot of functionality in the Tablet PC Platform. We learned about measuring ink strokes, retrieving and modifying the underlying point data of ink strokes, computing the various kinds of intersections, retrieving and using cusps, applying transformations, performing hit-testing, splitting and trimming ink strokes, and persisting ink data to memory or the clipboard. Wow, we’ve sure come a long way! I hope your head is spinning—in a good way—from all the cool ideas you’re getting about your ink application!

We’ve now covered just about all there is to the ink data management functionality found in the Tablet PC Platform. I think the API is simple yet powerful—qualities that all developers want to find in a platform. ...

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