Chapter 4. Tablet PC Platform SDK: Tablet Input

The previous chapter illustrated how the Tablet PC platform is divided into three logical pieces: tablet input, ink data management, and ink recognition. This chapter will take a close look at the tablet input piece of the platform from an architectural as well as a programmatic standpoint.

We’ll begin by learning about how physical pen strokes become useful input to both tablet-aware and tablet-unaware applications. Then we’ll see how to use the Tablet PC Platform SDK to enumerate, introspect, and—most important—capture input from tablet devices. At the end of the chapter, some best practice methods to help yield the best Tablet PC user experience will be discussed.

Sample Applications

Various sample ...

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