17.1. Get Started

You may wish that you could skip the basics and move immediately to advanced topics. Teachers typically resist this and urge students to start at the beginning. If you are amenable to that sort of advice, there are a few steps you should take.

17.1.1. Get the Most Out of This Book

If you have not yet tried out the software in this book, do so. Get the software loaded on your machine, and play with it. You should be able to get the Sling environment running in less than an hour; Section 16.3, “Sling Programming,” tells how.

In addition to getting the software to run, you should experiment with extending and modifying the software. Get the ShowHello class in sjm.examples.preface to run, as as described in the “Hello World” section ...

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