Chapter 8. Next Steps

Congratulations! You’ve finished reading the book. By this point you can build GWT applications that run on iOS, Android, and webOS devices. But this is only the beginning. PhoneGap and GWT are both rich ecosystems full of 3rd party libraries. They are also both under active development and will gain new features over time. Here are a few libraries and tools you might want to investigate:

GWT Eclipse Plugin

If you are an Eclipse user, you definitely want to install the GWT Plugin for Eclipse. It gives you a wonderful integrated GWT experience with debugging tools, easy deployment to the Google App Engine, and a GWT visual UI designer. See http://code.google.com/eclipse/.

GWT-Sound

SoundManager 2 is a cross-platform sound API that uses HTML 5 audio, works around platform differences, and falls back gracefully to Flash when available. GWT Sound is a wrapper around the SoundManager API. See http://www.schillmania.com/projects/soundmanager2/ and http://code.google.com/p/gwt-sound/.

GWT-Voices

Another sound API for GWT. Recommended by my GWT friends. See http://code.google.com/p/gwt-voices/.

GWT Client Bundle Developer’s Guide

GWT optimizes the generated JavaScript of your application when it does its full compile. The ClientBundle interface lets the GWT compiler optimize resources in your application as well, such as CSS, images, and language translations. The developer guide covers everything you need to know, including how to inline binary resources to speed up download ...

Get Building Mobile Applications with Java now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.