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Building Minecraft Server Modifications by Cody M. Sommer

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Programming the command actions

Once we have added the command to our plugin.yml file, we can begin working on the code that it will execute. Create a new class in the NetBeans project. This new class will be called EnchantCommand. You can name the class something else if you wish, but keep in mind that the name of a class should give an idea of how the class is used without the need to open it. We will also place this class in the same package as your main plugin class, Enchanter, as shown in the following screenshot:

Programming the command actions

Tip

Keep in mind that though the packages are structured similarly, you will be using your own unique namespace, not com.codisimus ...

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