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Building Levels in Unity by Volodymyr Gerasimov

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Reflection probes

Reflections are very important to create believable environments where objects feel connected to each other. Reflection probes work in a similar way as light probes in a sense that they sample the surrounding environment and send this information to the affected objects to reflect.

Reflection probes

Unlike light probes, reflection probes are useful for both static and dynamic objects.

Whenever you place a reflection probe in the scene, it samples the environment around itself and creates a cubemap that is later used by the objects that are using it. In order to find out information about which reflection probe is affecting any particular GameObject, ...

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