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Building Levels in Unity by Volodymyr Gerasimov

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Chapter 4. Dealing with Basic Animations

This chapter describes how to create basic animations inside the Animation editor and import custom animations, to bring props in the level to life.

We will look into:

  • Creation of custom animations in Unity
  • Configuring animations
  • Using Event Handlers to trigger function calls
  • Importing animations into Unity

By the end of this chapter, you will become proficient with the basics of Unity's Legacy animation system.

Animation basics

Throughout its history, Unity has received a couple of features that deal with animations. In this chapter, we will talk about the oldest and simplest one. Unity Legacy Animation is a powerful feature that will help you to manage and set up imported animations. Its ability to create custom ...

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