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Building Levels in Unity by Volodymyr Gerasimov

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Configuring meshes

Now that we have our assets in, it's about time we started configuring them in Unity.

Model-meshes options

Selecting asset in Project window will display Import settings in the Inspector window.

Model-meshes options

Import settings have three tabs available corresponding to Model, Rig, and Animation settings of the asset. Right now, we will focus on the Model tab and look into available settings to prepare our asset to be used:

  • Scale factor: This scales an asset in comparison to the original model. This is a great way to adjust a model's scale outside of a 3D modeling app. Using the Scale Factor parameter over Scale tool is also beneficial as it ensures ...

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