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Building Apple Watch Projects by Stuart Grimshaw

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Chapter 3. C-Quence – A Memory Game

We will be crafting an app that is a little more entertaining by using everything that we covered in Chapter 1, Exploring the New Platform, adding code which uses basic Swift features that most developers will find familiar and will address some of the topics that face the developer in creating software for a platform that presents some unique challenges.

C-Quence will be a game that challenges players' ability to memorize a sequence of colors generated by the app.

It is a game to be played in short bursts rather than prolonged activity, as one of the first things that becomes clear when using a physical device is that the watch is unsuited to tasks that take more than a short time to complete, which we will ...

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