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Building Apple Watch Projects by Stuart Grimshaw

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User Input Hardware

Almost every user will be familiar with swiping and tapping a touch screen as ways of interacting with smartphones and tablets, and the Apple Watch inherits those features in full, but as we have seen already, beginning with watchOS 2 the developer now has access to a number of hardware features built into the device. This is made all the more exciting by the nature of some of these new features, which don't really have any precedent among the devices that preceded the Watch. They include:

  • Digital Crown
  • Force Touch
  • Taptic Engine
  • Audio In Out
  • Accelerometer

We will not use all of the Watch's hardware features in this book, but in designing an app it makes sense for us to be aware of all the tools at our disposal.

Note

The reader is encouraged ...

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