LibGDX project setup

At the time of writing this book, LibGDX was in version 1.6.4 and we will use that version. Download the setup app from http://libgdx.badlogicgames.com/download.html and open it:

LibGDX project setup

Set up your project name (ours will be called Space Gladiators) and package name (ours is com.deeep.spaceglad). Enter the game's main class name (ours is Core), set the destination path to your preferred directory, and point out the Android SDK directory location.

We will check the Desktop, Android, and iOS project, but leave out Html since we will use the Bullet physics API, which doesn't work on HTML because of the Google Web Toolkit (GWT) backend ...

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