Setting Up a Sprite Kit Project
Start by setting up a new Sprite Kit project from Apple’s template. With Xcode open, choose File > New > Project. Make sure the iOS application templates are selected in the sidebar and choose SpriteKit Game, as shown in the following figure.
Name the project SpaceRun and set the device type to iPhone. Also, set the class prefix to the same as the authors’ prefix, RCW. That will make it easier when you see filenames mentioned here as you follow along.
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