The Road Ahead

Reading this book is kind of like playing a game, too. You’re the player. Your goal is to learn about Sprite Kit and have fun along the way. Each of these chapters is like a level, and each one has a challenge to implement pieces of the game as we’ve sketched it out. Here’s an overview of the progress you’ll make:

  • Chapter 1, Introduction to Sprite Kit, is our intro level—an easy one meant to introduce you to the Sprite Kit template that comes with Xcode and the simplest way to interact with a spaceship node on the screen.

  • Chapter 2, Actions: Go, Sprite, Go!, is the next level, where we play with more complexity. In this chapter you’ll get to know Sprite Kit’s actions, how to apply them to nodes, how to chain them together, ...

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