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Build Gamified Websites with PHP and jQuery by Detrick DeBurr

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Appendix A. Tables

The following tables discuss user behavior. The tables give an overview on what motivates a user to take a particular action and what feedback they should receive.

Engagement loops (Table A – 1)

The following tables point out the key engagement loops for the killer, achiever, socializer, and explorer player types in our gamified system. Keep in mind the actions are basically the same. The motivations and feedbacks, however, are different.

Player type: Killer

Motivation

Action to take

Feedback

To see if the player's discussions thread count is the highest. Who are they out pacing? Who is ahead of the player?

Check their discussion thread count

Where they stand relative to other players.

To see if they can review more than ...

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