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Build a Game with UDK by Geoffrey Sholler

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Sound Cue Editor

The Sound Cue Editor is a tool available within UDK that allows us to take sound wave data and shape it into what we want to use in our game. Within the Sound Cue Editor, we have the ability to apply Attenuation, Modulation, Randomization, Loops, Delays, and more to our sounds. We can access the Sound Cue Editor by right-clicking on a sound cue in the Content Browser tab and selecting Edit Using Sound Cue Editor.

The Sound Cue Editor dialog will look like the following screenshot:

Sound Cue Editor

When first entering a clean window of the Sound Cue Editor, all we see is one initial node that has some universally required settings. While there are ...

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