Preface

As tends to happen with experience, my convictions have morphed over the course of my career. As a graduate student studying interaction design at Carnegie Mellon University (CMU), I was of the opinion that designers shouldn’t need to know how to code. We should have tools that give us complete freedom to create without requiring knowledge of the technical bits that are necessary to realize our visions. Looking back at my younger self, it seems hypocritical. I had already learned the technical process of offset printing—not enough to set up and run a press, mind you, but enough to know the difference between process and spot colors, how to specify them, and how to design a brochure with only two colors to keep the cost down. I knew ...

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