Chapter 15. Graphics and Multimedia Techniques

by Paul Gustavson

Many applications require some type of graphics or multimedia support to reflect visual or audio information to the user. In fact, a growing number of applications are designed specifically for creating, managing, displaying, or playing multimedia files. Contrary to popular belief, applications developed with C++Builder can easily incorporate these types of features and capabilities.

In the last chapter we examined the functional areas of the Win32 API. Two of the things we touched on were the graphics and multimedia capabilities provided by the Win32 API. In this chapter, we will discuss several ...

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