Summary

You have built your first prototype using Unreal 4 Blueprints. Congratulations! The amount of progress you have already made is commendable.

In this chapter, you created a project and an initial level using a first-person shooter template. You then set up a target object that reacts to the player's gunfire by changing appearance. Finally, you set up a Blueprint that will allow you to rapidly create moving targets. The skills you have learned here will serve as a strong foundation for building more complex interactive behavior in later chapters, or even entire games of your own making.

You may wish to spend some additional time modifying your prototype to include a more appealing layout, or feature faster moving targets. As we continue building ...

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