Editing Animations in Blender 2.8

Whenever you have a project related to animation in Blender, you will probably want to make adjustments to its timing and speed. For this type of adjustment in animations, you will have to manipulate keyframes, moving them in your timeline.

This chapter will explain how you can make changes to timing and enhancements to animations, including the following:

  • Editing movement timing
  • Changing keyframe position
  • Creating animation loops
  • Using the video sequencer to add sound
  • Rendering animations as video

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