Animation with keyframes in Blender

Blender works with something called interpolation-based animation, which will allow you to create automated animations based on the differences between two properties on a timeline.

To make the process easier to understand, have a look at this diagram:

Imagine a simple scenario where you have to go from home to work between 8:00 and 9:00 in the morning. You have the timeline and a difference in locations for a subject (in this case, you). Therefore, for the animation, we have the following properties:

  • Time
  • Distance and location

With regard to time in animations, you will find that Blender uses frames instead ...

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