Chapter 12

Simulation

 

Objectives in This Chapter

      Understanding Blender’s simulators.

      Working with fluids, cloth, rigid bodies, ocean, smoke, particles, and strands of hair and fur.

      Linking issues with simulators.

Blender’s Simulators

Blender has a number of simulators available for your animation needs. These simulators can produce accurate results that add a high degree of believability to your animations. Although it is simple to configure the simulators to make impressive demonstrations, integrating them successfully into a larger animation project can be extremely difficult. So in addition to looking at a short example of each type of simulation, we’ll also take a look at integration issues and when it might be better ...

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