Texture Map Types

You can bake several different map types, some of which are more important than others. Here’s what Blender has to offer:

Full Render . This does a full render, including textures and lighting of your surface. The resulting texture is exactly how your model will look in your final render, mapped to the object’s UV coordinates.

Ambient Occlusion . This renders ambient occlusion for the object, taking into account any other visible, renderable objects on the currently active layers. Ambient occlusion is a selfshadowing effect that creates dark areas in the corners and crevices of objects. It’s useful both for mimicking the effect of more complex lighting, as well as for creating a rough map of areas where dirt and dust are likely ...

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