Edit Mode

Edit mode (shown in Figure 4-1) is where the modeling magic happens. With a mesh object selected, you can enter Edit mode by pressing TAB or by clicking the mode drop-down menu in the 3D Viewport header and selecting Edit mode. Once in Edit mode, your selected object is editable (if it is in fact editable—empty objects and lamps, for example, are not). When an object is editable, you can select and manipulate parts as well as create new parts.

Table 4-1. Important Terms for Modeling in Blender’s Edit Mode

Term

Description

vertex (plural vertices); also known as a vert

A single point in 3D space with a specific location. Vertices are connected to construct meshes.

edge

A line connecting two vertices.

face (or polygon)

Three or more ...

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