Chapter 1

Problem Definition

In this book we are going to see the different techniques used in a visual effects production, with an example of how to use Blender to accomplish postproduction work from start to finish in a professional workflow while trying to cover the most common aspects we could find in a video/film production.

Introduction

The purpose of this book is to show how to use the most common tools used in the film and video industry such as tracking, rendering, compositing, and others. We will also discuss how to deal with limitations and sort out problems to achieve the completion of our project. To do that, we are going to follow an example project, starting with how to prepare the elements that we will need later on, how to render ...

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