Regarding rendering 3D content in Blender, we must prepare our space to follow a simple rule. The software will only render 3D content visible to the active camera. In the default scene, you already have a camera to use, and we need to relocate it to the top.
How do you do that? The first step is to set our view to the top using the 7 key from your numeric keyboard, or go to the view menu and choose Viewpoint | Top.
Look to the top-left corner of your 3D View and you will see the name Top Perspective. It means our view is successfully at the top. But we still ...